Max/MSP/Jitter with Masato Tsutsui: working with audio. Part 2 | Software

In this tutorial we will talk about creation of audio reactive visuals. This kind of content is widely used not only in VJ-ing and audiovisual performances, but also for creating music videos and interactive art and commercial installations.

In the second part of the Max/MSP/Jitter tutorial on working with audio we will show how to map audio data on 3D model and how to use textures to make images and visuals more rich.

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