This is an overview of the course Hardware module, which allows students to get straight into the lessons they need and give them a scope for what this module encompasses. It also contains some recommendations on choosing the equipment you might need for audiovisual performances.
Computers are the most central category of AV hardware for performance, as well as production. Beyond the Mac/PC divide, students will acquire in this lesson, the know-how to choose computers according to different job specifications, from entry level laptops all the way up to customized video servers like Hippotizer systems.
It’s easy to get lost in the multitude of mixers now available for video and AV performance. This lesson aims to order the most popular units in terms of features and video quality (standard definition to HD, etc). Most importantly, a good number of mixing techniques will be demonstrated to put each unit to its best use. Some of the units covered include the Edirol product range as well as Pioneer, Numark and Vixid.
A mixer is a key piece of equipment for any audiovisual performance. What make and model is good for you? The 2nd lesson on AV mixers is devoted to more advanced models, such as Numark AVM02 and showcasing the basics of working with it - including working with channels, video and audio effects and mixing techniques.
This class will go into detail to provide alternatives to computers for content sources. DVD players have been in such use for years, but new products are emerging every month, making it important to regularly review this category of hardware. As with mixers, some units are better suited for one performance style over another, and some of these styles will be demonstrated here. Units reviewed in this lesson include Pioneer DVJ-1000s, Edirol CG-8 and P-10, Korg Kaptivators and others.
The award-winning range of Green Hippo media servers widely considered the most flexible and reliable range of media servers on the market today. Its hardware/software solutions now boast a whole host of unique features with a ‘no compromise’ approach. In the first part of Green Hippo media tutorials we will introduce a brief overview of the media server components.
In the second part of our tutorials on Green Hippo media servers we will continue exploring systems' components and basics of working with light consoles.
In the first part of a series of educational videos on Arduino Sergey Kasich and Oleg Makarov from the Soundartist community will introduce us to this highly popular in experimental and technological art platform. A few different models of microcontrollers and a practical demonstration of their work in the Arduino programming environment will be shown too. You will also become familiar with the basic safety precautions of working with microcontrollers and together with us will upload a sketch of a basic Arduino program designed to flash the LED.
In the second part of the video, prepared for you in collaboration with Soundartist collective, we will continue to acquaint you with the basics of working with Arduino micro-controllers. In particular, we will talk about the inputs and outputs on the card. We will also connect an external LED to it and learn how to switch it on and off gradually with a button. Later on we will address Arduino usage in interactive installations - a topic, which will be continued in the next video of the Arduino series.
In the third video on the Arduino microcontrollers we will continue to talk about their use in interactive installations. We will show you some examples of work with various sensors, such as a potentiometer, photo resistor, bend sensor, motion sensor and an infra-red distance gauge. You will also learn how to connect your device to display the result, for example, with a LED light or a speaker.
In this video Sergei Kasich and Oleg Makarov will continue with the introduction of Arduino microcontrollers. In this episode we will connect a 3d g-meter to our board and make a simple DC motor and a capacitive touch sensor work with Arduino UNO using an ULN 2003 circuit. Finally, we will connect a small servo motor with Arduino Mega.
In our last video on the Arduino we will make our previous example more complicated. Our microcontroller will be powered by an adapter and we will control rotation of a servo motor with a potentiometer. Then we will connect Arduino to a basic 2-line LCD and a potentiometer for controlling it. And finally combining all our knowledge we will construct a complex project where we will use a g-meter, a piezo disc and a battery case. In conclusion we will teach our microcontroller to work with Max/MSP and Pure Data programs.
Alyona Danilova from Sila Sveta studio presented Xsens - a cameraless suit for motion capture. On illustrative examples Alyona showed how this suit can be used for 3D character animation in real time and such animation integrated in a show. In this video, she will also speak about the technical characteristics of the suit, its features and possibilities of application.
In the second part of her talk Alyona Danilova will continue to acquaint us with the cameraless suit for motion capture Xsens. She will show how correctly to put it on, calibrate, test the performance space for the presence of magnetic fields, as well as how to use MVN Studio software for capturing motion, changing it parameters and animation, integrating 3d models and exporting data to external software/computers.
MIDI-controllers are essential for computer-based performers to break away from the constraints of keyboard and mouse interaction. This lesson is dedicated to explaining the basics of MIDI concepts, as well as contains some examples of sliders, knobs and keyboard configurations usage. It also gives some recommendations on the best ways of using MIDI for your live AV performance. Some of the units covered in this lesson include Korg Nano Kontrol, M-Audio Trigger Finger, Numark’s Grand VJ and others.
There are plenty of different things to consider for your audiovisual performance or while working on creating content in studio apart of AV mixers, MIDI-controllers, computers, synthesizers or sequencers. In this lesson we will talk about miscellaneous, yet crucial little things, such as different kinds of cables, adaptors and other equipment.
Audio controllers and consoles from the French company Hercules are quickly gaining popularity among DJs and musicians that perform live due to their high quality and affordable prices. This video is an overview of the most popular Hercules controllers by DJ and journalist George Tsar'kov.
In the first part of tutorials on circuit bending а media artist and musician ::vtol:: (aka Dmitry Morozov) will talk about the origin of this movement, its development, artists who use circuit bending and opportunities for creativity, which it provides on the example of his personal projects.
In the second tutorial on circuit bending with media artist and musician ::vtol:: we'll disassemble the synth and get acquainted with the basic methods of bending. In total there will be four of them. The first one is locking ROM pins and bringing them up to a patch bay as banana connectors and toggle switches. The second one is creating an analog feedback from synthesizer's amplifier. The third one is outputting signals from the ROM legs as an audio. And the last one is changing processor frequency with the high frequency generator.
In the final video on circuit bending with media artist and musician ::vtol:: we will further dig into the anatomy of musical synthesis by installing toggle switches, banana connectors, knobs for analog amplifier and pitch adjuster. To do this, we'll find and connect the points on the ROM that sound most interesting, then will assemble and test our synth, and, finally, will sum up all our work.