In this video Russian Visual Artists will speak about the evolution of generative art and interactive technologies from the appearing of demoscene to our days. This lecture excerpts contain overview of different software solutions, frameworks and environments for visual coding that is used for
creating interactive installations and generative graphics, such as Processing, C++, Max/MSP, VVVV, TouchDesigner, Unity, openFrameworks.
Also you will learn about equipment used for interactive installations, tracking and video mapping, such
as Microsoft Kinect technology and contemporary trends in the respective fields.
The lecture took place in the Garage Center of Contemporary Culture (Moscow).